11.4 Providing of GUI

During the tasks a graphical user interface (GUI) is expected to be shown to the jury. This GUI should provide more information and insight to how your ASV is solving the task. This GUI can consists of the amount of windows you want. Njord will provide a big screen on which you can show your GUI.

Ideas for this are camera or LIDAR feed with object detection; a map with location, heading and path; a graph with speed, energy consumption, and battery percentage. You could add any parameters that you want and deem necessary/useful for the jury to understand your ASV better.

The components together can show how your ASV makes decisions during its run. This can be based on showing which objects are detected and based on this how the path is further planned. This can be a combination of changing heading, speed and power consumption. It can also show how it searches for AR-tags to find the correct dock for example.

This part is asked to have teams show autonomy transparency and more neutral judgment of the performance of your vessel. Therefore, one jury member should be able to understand your GUI and what is shown without any extra explanation during the task. You will have the opportunity during the team presentation to explain to the jury how your GUI works and how it is connected to your method of solving the tasks.

The ideas of the data to be provided in your GUI are as follows:

  1. Camera feed/LIDAR

  2. Latitude

  3. Longitude

  4. Altitude

  5. Heading

  6. Speed over ground

  7. Power consumption

  8. Percentage of battery left

  9. The length of your timestep

  10. Other parameters you would wish to include

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